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	<title>Partly Cloudy &#187; Publications</title>
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	<description>atmospheric PhD daydreaming</description>
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		<title>Sketching in Hardware 2011</title>
		<link>http://www.partly-cloudy.com/blog/2011/07/sketching-in-hardware-2011/</link>
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		<pubDate>Mon, 01 Aug 2011 03:59:01 +0000</pubDate>
		<dc:creator>Camille</dc:creator>
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		<category><![CDATA[PhD]]></category>
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		<guid isPermaLink="false">http://www.partly-cloudy.com/blog/?p=849</guid>
		<description><![CDATA[Last week, I attended Sketching in Hardware 2011 in Philadelphia (USA) and it was super interesting. I missed last year&#8217;s edition, so I was happy to be able to participate in this year&#8217;s gathering. Sketching in Hardware is an annual summit on design and use of physical computing toolkits. The summit invites toolkits developers, educators [...]]]></description>
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		<title>Article published in ACM&#8217;s interactions magazine</title>
		<link>http://www.partly-cloudy.com/blog/2011/03/article-published-in-acms-interaction-magazine/</link>
		<comments>http://www.partly-cloudy.com/blog/2011/03/article-published-in-acms-interaction-magazine/#comments</comments>
		<pubDate>Sat, 05 Mar 2011 22:24:26 +0000</pubDate>
		<dc:creator>Camille</dc:creator>
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		<guid isPermaLink="false">http://www.partly-cloudy.com/blog/?p=751</guid>
		<description><![CDATA[My supervisor Daniel Fallman and I wrote an article last Fall on Sketching with Stop Motion Animation. It is now published in the latest issue of interaction, the IxD magazine from ACM. We wrote this article to convey the idea that stop motion animation is not only a great presentation style or technique, but also [...]]]></description>
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		<title>TEI paper accepted!</title>
		<link>http://www.partly-cloudy.com/blog/2010/10/tei-paper-accepted/</link>
		<comments>http://www.partly-cloudy.com/blog/2010/10/tei-paper-accepted/#comments</comments>
		<pubDate>Sat, 16 Oct 2010 20:12:22 +0000</pubDate>
		<dc:creator>Camille</dc:creator>
				<category><![CDATA[Conferences]]></category>
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		<guid isPermaLink="false">http://www.partly-cloudy.com/blog/?p=579</guid>
		<description><![CDATA[Yippi, my submission to TEI&#8217;11 (Tangible, Embedded and Embodied Interaction) conference was accepted. The reviews contain good feedback, and they highlight some weaknesses that were totally known to me. I wrote this submission just before leaving for my sea kayaking in Greenland this summer. I was busy in Paris, getting ready for my trip, but [...]]]></description>
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		<title>DRS 2010 conference in Montreal</title>
		<link>http://www.partly-cloudy.com/blog/2010/07/drs-2010-conference-in-montreal/</link>
		<comments>http://www.partly-cloudy.com/blog/2010/07/drs-2010-conference-in-montreal/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 21:37:34 +0000</pubDate>
		<dc:creator>Camille</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Publications]]></category>

		<guid isPermaLink="false">http://www.partly-cloudy.com/blog/?p=501</guid>
		<description><![CDATA[Last week I attended the DRS 2010 conference in Montreal, my hometown. It was quite special for me as the conference was hosted at the School of Industrial Design (University of Montreal), the place I did my BA 5 years ago. Coming back and revisiting the school as a conference participant was a bit weird [...]]]></description>
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		<title>Paper accepted at DRS 2010 Montréal</title>
		<link>http://www.partly-cloudy.com/blog/2010/04/paper-accepted-at-drs-2010-montreal/</link>
		<comments>http://www.partly-cloudy.com/blog/2010/04/paper-accepted-at-drs-2010-montreal/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 16:39:28 +0000</pubDate>
		<dc:creator>Camille</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[PhD]]></category>
		<category><![CDATA[Publications]]></category>

		<guid isPermaLink="false">http://www.partly-cloudy.com/blog/?p=341</guid>
		<description><![CDATA[After some delays in the reviewing process, I finally received notice that my paper titled Sketching in Hardware and Building Interaction Design: tools, toolkits and an attitude for Interaction Designers was accepted at the DRS 2010 conference. The conference will be held in my hometown (Montréal, Canada) at the School of Industrial Design where I [...]]]></description>
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